12-0 Stroke Patterns

Stroke patterns 12-1 and 12-2 on the following pages are, as written, for Full Pivot Strokes. From those Patterns, Short Stroke and Putting Patterns should be drawn, so a player has only one Pattern to learn. That is, simply reduce or omit certain actions as needed, in the following order of preference - or in combinations - as gives gradual variation between maximum and minimum range:
  1. Power Accumulators
  2. Lag Pressure
  3. Release Interval
  4. Pivot
  5. Arm Motion
  6. Release Motions
Those steps must only shorten, not change 6-B-3-0. Keep ALL Full and Short Stroke alignments and paths identical. Chips and Putts are merely miniaturized - not altered. And each must have its own Total Motion (3-0). (Study 2-M-2 and 2-N.)
What are your thoughts on this "order of preference" (bold by me)?
Originally Posted by Par71 What are your thoughts on this "order of preference"?
What does "order of prefference" mean/refer to ?

HB
The items listed as #1 to #6. Why is that the preferred order?
I see a divide between 1,2,3 and 4,5, 6 personally. But Ill take a crack at it working from the practical application angle rather than the intellectual.

This is a TGM way of thinking , a hierarchy of Power Regulation via conscious Machine Adjustments. A way of metering power (lag pressure as the feel associated with the rate of acceleration). A way of smoothing out the transition from Putt to Drive.

1. Number of horses available. It being better to operate within a smaller range of available power to facilitate the precise application of power.

2. Speedometer for acceleration metering, operator feedback.

3. Gear box? Hey every analogy sucks right? It relates to power though , shorter release interval being more powerful and vice versa. With implications to ball flight too.
---------------------------------------------

4. Zone 1.

5. Zone 2.

6. Zone 3.


If you ever get a lesson from Lynn or any other TGM type teacher for that matter this line of thinking will come into play , early. You build, build , build. Putt , chip , pitch....etc One accumulator , two, three maybe even four. Lag Pressure . Zone 1,2,3 as required.... only. Wouldn't this order hold when throwing a ball? Or darts if you imagine the dart board moving further and further away.

What would you change order wise Par71?
Originally Posted by O.B.Left I see a divide between 1,2,3 and 4,5, 6 personally. But Ill take a crack at it working from the practical application angle rather than the intellectual.

This is a TGM way of thinking , a hierarchy of Power Regulation via conscious Machine Adjustments. A way of metering power (lag pressure as the feel associated with the rate of acceleration). A way of smoothing out the transition from Putt to Drive.

1. Number of horses available. It being better to operate within a smaller range of available power to facilitate the precise application of power.

2. Speedometer for acceleration metering, operator feedback.

3. Gear box? Hey every analogy sucks right? It relates to power though , shorter release interval being more powerful and vice versa. With implications to ball flight too.
---------------------------------------------

4. Zone 1.

5. Zone 2.

6. Zone 3.


If you ever get a lesson from Lynn or any other TGM type teacher for that matter this line of thinking will come into play , early. You build, build , build. Putt , chip , pitch....etc One accumulator , two, three maybe even four. Lag Pressure . Zone 1,2,3 as required.... only. Wouldn't this order hold when throwing a ball? Or darts if you imagine the dart board moving further and further away.

What would you change order wise Par71?
Nice, O.B.

Nice.